
Builder("Untitled", enm01a.x)
{
  Parts(1.500000, 8, 0, 80, 0);
  Exparam(0, 0, 0, 0, 0);
  Quaternion(0.000000, -0.008003, -0.999968, 0.000000);
  Vector(0.000000, 0.000000, 0.000000);;

  Builder("Untitled", enm01b.x)
  {
    Parts(1.500000, 1, 2, 0, 0);
    Exparam(0, 0, 0, 0, 0);
    Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
    Vector(0.000000, 0.000000, 0.000000);

    Motion("Untitled", 1, 0, 1, 30, 0, 0, 0.938297, 0.345762, 0.005535, 0.004201);
    Motion("Untitled", 2, 1, 1, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000);
    Motion("Untitled", 3, 2, 4, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000);
    Motion("Untitled", 4, 0, 4, 30, 0, 0, 0.949766, 0.312899, 0.005009, 0.003802);;

  }
  Builder("Untitled", enm01c.x)
  {
    Parts(0.900000, 1, 2, 0, 0);
    Exparam(0, 0, 0, 0, 0);
    Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
    Vector(0.000000, 0.000000, 0.000000);

    Motion("Untitled", 1, 0, 1, 30, 0, 0, 0.859773, -0.508590, -0.037030, -0.027481);
    Motion("Untitled", 2, 1, 1, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000);
    Motion("Untitled", 3, 2, 4, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000);
    Motion("Untitled", 4, 0, 4, 30, 0, 0, 0.605729, 0.795510, 0.012736, 0.009665);;

    Builder("Untitled", enm01d.x)
    {
      Parts(0.900000, 1, 2, 0, 0);
      Exparam(0, 0, 0, 0, 0);
      Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
      Vector(0.000000, 0.000000, 0.000000);

      Motion("Untitled", 1, 0, 1, 30, 0, 0, -0.541176, 0.829012, 0.113675, 0.083341);
      Motion("Untitled", 2, 1, 1, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000);
      Motion("Untitled", 3, 2, 4, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000);
      Motion("Untitled", 4, 0, 4, 30, 0, 0, -0.774648, -0.632265, -0.010122, -0.007682);;

    }
    Builder("Untitled", enm01e.x)
    {
      Parts(1.500000, 1, 2, 0, 0);
      Exparam(0, 0, 0, 0, 0);
      Quaternion(0.995538, -0.094339, -0.001510, -0.001146);
      Vector(0.000000, 0.000000, 0.000000);

      Motion("Untitled", 1, 0, 1, 30, 0, 0, -0.998373, 0.035309, -0.011485, -0.043274);
      Motion("Untitled", 2, 1, 1, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000);
      Motion("Untitled", 3, 2, 4, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000);
      Motion("Untitled", 4, 0, 4, 30, 0, 0, 0.999988, -0.004973, -0.000080, -0.000060);;

    }
  }
  Builder("Untitled", enm01f.x)
  {
    Parts(1.500000, 1, 2, 0, 0);
    Exparam(0, 0, 0, 0, 0);
    Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
    Vector(0.000000, 0.000000, 0.000000);

    Motion("Untitled", 1, 0, 1, 30, 0, 0, 0.764019, 0.007770, 0.004226, -0.645133);
    Motion("Untitled", 2, 1, 1, 30, 0, 1, 1.000000, 0.000000, 0.000000, 0.000000);
    Motion("Untitled", 3, 2, 4, 30, 0, 1, 1.000000, 0.000000, 0.000000, 0.000000);
    Motion("Untitled", 4, 0, 4, 30, 0, 0, 0.923797, -0.382804, -0.006128, -0.004651);;

  }
  Builder("Untitled", enm01g.x)
  {
    Parts(1.500000, 1, 2, 0, 0);
    Exparam(0, 0, 0, 0, 0);
    Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
    Vector(0.000000, 0.000000, 0.000000);

    Motion("Untitled", 1, 0, 1, 30, 0, 0, 0.750996, -0.001265, -0.011689, 0.660202);
    Motion("Untitled", 2, 1, 1, 30, 0, 1, 1.000000, 0.000000, 0.000000, 0.000000);
    Motion("Untitled", 3, 2, 4, 30, 0, 1, 1.000000, 0.000000, 0.000000, 0.000000);
    Motion("Untitled", 4, 0, 4, 30, 0, 0, 0.892690, -0.450581, -0.007213, -0.005474);;

  }
  Builder("Untitled", enm01h.x)
  {
    Parts(1.500000, 1, 2, 0, 0);
    Exparam(0, 0, 0, 0, 0);
    Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
    Vector(0.000000, 0.000000, 0.000000);

    Motion("Untitled", 2, 0, 2, 30, 0, 0, 0.864644, -0.243807, 0.003172, 0.439248);
    Motion("Untitled", 3, 1, 2, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000);
    Motion("Untitled", 3, 2, 4, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000);
    Motion("Untitled", 4, 0, 4, 30, 0, 0, 0.999339, -0.002326, -0.035537, -0.007264);;

    Builder("Untitled", enm01j.x)
    {
      Parts(1.500000, 1, 2, 0, 0);
      Exparam(0, 0, 0, 0, 0);
      Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
      Vector(0.000000, 0.000000, 0.000000);

      Motion("Untitled", 1, 0, 1, 30, 0, 0, -0.004639, 0.067257, -0.975399, -0.209884);
      Motion("Untitled", 3, 2, 1, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000);;

      Builder("Untitled", enm01m.x)
      {
        Parts(1.500000, 1, 2, 0, 0);
        Exparam(0, 0, 0, 0, 0);
        Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
        Vector(0.000000, 0.000000, 0.000000);

        Motion("Untitled", 2, 0, 2, 30, 0, 0, 0.986561, 0.004534, -0.052442, 0.154682);
        Motion("Untitled", 3, 1, 2, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000);;

      }
    }
    Builder("Untitled", enm01n.x)
    {
      Parts(1.950000, 1, 2, 0, 0);
      Exparam(0, 0, 0, 0, 0);
      Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
      Vector(0.353091, 0.005352, 0.051477);

      Motion("Untitled", 1, 2, 2, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000);
      Motion("Untitled", 2, 0, 2, 30, 0, 0, -0.174044, 0.063024, 0.962813, 0.196794);;

    }
  }
  Builder("Untitled", enm01i.x)
  {
    Parts(1.500000, 1, 2, 0, 0);
    Exparam(0, 0, 0, 0, 0);
    Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
    Vector(0.000000, 0.000000, 0.000000);

    Motion("Untitled", 2, 0, 2, 30, 0, 0, 0.878445, -0.287741, 0.010530, -0.381350);
    Motion("Untitled", 3, 1, 2, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000);
    Motion("Untitled", 3, 2, 4, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000);
    Motion("Untitled", 4, 0, 4, 30, 0, 0, 0.999691, 0.001591, 0.024312, 0.004969);;

    Builder("Untitled", enm01k.x)
    {
      Parts(1.500000, 1, 2, 0, 0);
      Exparam(0, 0, 0, 0, 0);
      Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
      Vector(0.000000, 0.000000, 0.000000);

      Motion("Untitled", 1, 2, 2, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000);
      Motion("Untitled", 2, 0, 2, 30, 0, 0, 0.009088, 0.063998, 0.977695, 0.199836);;

      Builder("Untitled", enm01l.x)
      {
        Parts(1.500000, 1, 2, 0, 0);
        Exparam(0, 0, 0, 0, 0);
        Quaternion(1.000000, 0.000000, 0.000000, 0.000000);
        Vector(0.000000, 0.000000, 0.000000);

        Motion("Untitled", 1, 0, 1, 30, 0, 0, 0.990997, -0.002934, 0.050687, -0.123883);
        Motion("Untitled", 2, 1, 1, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000);;

      }
    }
    Builder("Untitled", enm01o.x)
    {
      Parts(1.950000, 1, 2, 0, 0);
      Exparam(0, 0, 0, 0, 0);
      Quaternion(0.998566, 0.049959, -0.000828, -0.019212);
      Vector(-0.354537, -0.006126, 0.066456);

      Motion("Untitled", 1, 2, 2, 30, 0, 0, 1.000000, 0.000000, 0.000000, 0.000000);
      Motion("Untitled", 2, 0, 2, 30, 0, 0, 0.144960, -0.128801, 0.974096, 0.116335);;

    }
  }
}
